Skip to main content
Link
Menu
Expand
(external link)
Document
Search
Copy
Copied
An Introduction
Character Creation
Attributes
Skills
Backgrounds
Classes
Class List
The Adventurer
The Accursed
The Bard
The Beastmaster
The Blood Priest
The Duelist
The Elementalist
The Expert
The Healer
The High Mage
The Invoker
The Mage
The Mageslayer
The Necromancer
The Skinshifter
The Thought Noble
The Vowed
The Warrior
The Wise
Foci
Final Character Creation Steps
The Rules of the Game
Scenes, Rounds, and Mission Time
Saving Throws
Skill Checks
Combat
Injury, Healing, And System Strain
Chases And Pursuit
Character Advancement
Crafting and Modifying Gear
Encumbrance
Falling and Other Hazards
Overland Travel
Wilderness Exploration and Expeditions
Dungeon Exploration
Equipment, Armor, and Weapons
Money and Currency
Adventuring Gear
Hirelings and Services
Armor
Weapons
Magic and Spellcasting
Spells and Arts
Preparing & Casting Spells
Dual Partial Spellcasters
High Magic Spells by Level
High Magic Spells by Name
Elementalist Spells
Necromancer Spells
Developing New Spells
Building Magical Workings
Magic Items and Enchanted Treasures
Creating Magic Items
Monsters and Foes
Monster & NPC Statistics
Reaction Rolls & Parleying
Morale Checks & Fleeing
Instinct Checks
Factions
Faction Statistics
The Faction Turn
Asset Locations and Movement
Attribute Checks
Faction Tags
Faction Turn Actions
Creating Factions
Cunning Assets
Force Assets
Wealth Assets
Major Projects
Renown
Determining the Project Difficulty
Determining the Project Scope
Determining the Opposition
Decreasing Difficulty
Achieving the Goal
Magical Projects
Major Projects and Existing Factions
Player Run Factions and Major Projects
Character Creation
Table of contents
Attributes
Skills
Backgrounds
Classes
Class List
Foci
Final Character Creation Steps